Freeze Gui Script Roblox Universal | Nooby | No Key, Anchor Freeze
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Nooby Hub is the best script for all Roblox Games!! You can now unlock all the features like Draggable GUI, Anchor Root and Unanchor All etc.
local Players = game:GetService("Players")
local UserInputService = game:GetService("UserInputService")
local gui = Instance.new("ScreenGui")
local mainFrame = Instance.new("Frame")
local unanchorRoot = Instance.new("TextButton")
local unanchorAll = Instance.new("TextButton")
local anchorRoot = Instance.new("TextButton")
local anchorAll = Instance.new("TextButton")
gui.Name = "UnanchorGUI"
gui.ResetOnSpawn = false
gui.Parent = Players.LocalPlayer:WaitForChild("PlayerGui")
mainFrame.Name = "MainFrame"
mainFrame.Size = UDim2.new(0, 200, 0, 180) -- Increased height for new buttons
mainFrame.Position = UDim2.new(0.5, -100, 0.1, 0)
mainFrame.BackgroundColor3 = Color3.fromRGB(45, 45, 45)
mainFrame.BorderSizePixel = 2
mainFrame.Active = true
mainFrame.Draggable = false
mainFrame.Parent = gui
unanchorRoot.Name = "UnanchorRoot"
unanchorRoot.Size = UDim2.new(0.9, 0, 0.2, 0)
unanchorRoot.Position = UDim2.new(0.05, 0, 0.05, 0)
unanchorRoot.BackgroundColor3 = Color3.fromRGB(255, 100, 100)
unanchorRoot.Text = "Unanchor Root"
unanchorRoot.TextColor3 = Color3.fromRGB(255, 255, 255)
unanchorRoot.Parent = mainFrame
unanchorAll.Name = "UnanchorAll"
unanchorAll.Size = UDim2.new(0.9, 0, 0.2, 0)
unanchorAll.Position = UDim2.new(0.05, 0, 0.3, 0)
unanchorAll.BackgroundColor3 = Color3.fromRGB(100, 255, 100)
unanchorAll.Text = "Unanchor All"
unanchorAll.TextColor3 = Color3.fromRGB(255, 255, 255)
unanchorAll.Parent = mainFrame
anchorRoot.Name = "AnchorRoot"
anchorRoot.Size = UDim2.new(0.9, 0, 0.2, 0)
anchorRoot.Position = UDim2.new(0.05, 0, 0.55, 0)
anchorRoot.BackgroundColor3 = Color3.fromRGB(100, 100, 255)
anchorRoot.Text = "Anchor Root"
anchorRoot.TextColor3 = Color3.fromRGB(255, 255, 255)
anchorRoot.Parent = mainFrame
anchorAll.Name = "AnchorAll"
anchorAll.Size = UDim2.new(0.9, 0, 0.2, 0)
anchorAll.Position = UDim2.new(0.05, 0, 0.8, 0)
anchorAll.BackgroundColor3 = Color3.fromRGB(255, 150, 50)
anchorAll.Text = "Anchor All"
anchorAll.TextColor3 = Color3.fromRGB(255, 255, 255)
anchorAll.Parent = mainFrame
local dragging = false
local dragStart = nil
local startPos = nil
local function updateDrag(input)
local delta = input.Position - dragStart
mainFrame.Position = UDim2.new(
startPos.X.Scale,
startPos.X.Offset + delta.X,
startPos.Y.Scale,
startPos.Y.Offset + delta.Y
)
end
mainFrame.InputBegan:Connect(function(input)
if input.UserInputType == Enum.UserInputType.MouseButton1 then
dragging = true
dragStart = input.Position
startPos = mainFrame.Position
end
end)
UserInputService.InputChanged:Connect(function(input)
if input.UserInputType == Enum.UserInputType.MouseMovement and dragging then
updateDrag(input)
end
end)
UserInputService.InputEnded:Connect(function(input)
if input.UserInputType == Enum.UserInputType.MouseButton1 then
dragging = false
end
end)
local function unanchorRootPart()
local character = Players.LocalPlayer.Character
if character then
local rootPart = character:FindFirstChild("HumanoidRootPart")
if rootPart then
rootPart.Anchored = false
end
end
end
local function unanchorAllParts()
local character = Players.LocalPlayer.Character
if character then
for _, part in ipairs(character:GetDescendants()) do
if part:IsA("BasePart") then
part.Anchored = false
end
end
end
end
local function anchorRootPart()
local character = Players.LocalPlayer.Character
if character then
local rootPart = character:FindFirstChild("HumanoidRootPart")
if rootPart then
rootPart.Anchored = true
end
end
end
local function anchorAllParts()
local character = Players.LocalPlayer.Character
if character then
for _, part in ipairs(character:GetDescendants()) do
if part:IsA("BasePart") then
part.Anchored = true
end
end
end
end
unanchorRoot.MouseButton1Click:Connect(unanchorRootPart)
unanchorAll.MouseButton1Click:Connect(unanchorAllParts)
anchorRoot.MouseButton1Click:Connect(anchorRootPart)
anchorAll.MouseButton1Click:Connect(anchorAllParts)
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